I have a couple of small suggestions regarding the enhancements “trade”: When buying a new enhancement/transformation will replace an existing one, rather than simply combine (like getting Olg Hide when you already have Scales, for example), it’d be cool to:
Indicate that, in the listing of available enhancements you can Gain from an NPC
If the swap means that the stat buff gained from the new trait will be offset by what you lose from giving up the other one, show the stats effect in relative terms — either instead of, or in addition to, absolute terms.
(Meaning: if you’re going to give up Scales [+30 Resist] in exchange for Olg Hide [+20 Resist] — I’m making up these buffs, they may be misremembered, but you get the idea — then, instead of just showing Olg Hide as +20 Resist, (also?) show that the NET effect of Gaining it is -10 Resist.)
unsure if I should start over but once I began playing from where I left off to find the place where the stuff above mentioned is...well that is what I saw...and yes I am playing .4 version now.
edit: thank you for looking into the musk part I mentioned. I can now see the description of that ok now ^^ I look forward to when I can get some of the things I mentioned above from the npc in the black desert.
I got the teleportation ability and it's awesome to save time moving everywhere. I did notice a area that still costs time to move to other than explore. The garden still uses .5 time to move there. Why is that? Everywhere else I move to has been 0 time lately...but that one...shouldn't it be zero too? I am playing the .35 version of game too. I am looking forward to .4 being made public later on...and I am tempted to becoming a patron if the game keeps up with it's great content. ^^ Edit: $muskglanddesc appears instead of the description for the musk gland now that I have it unlocked.
as much as i enjoy this game, what actually bothers me the most about the new update is the fact youre not a brolf anymore. theres a lot of inconsistences now and i miss having the handsome brolf icon. id like that feature back and with the ability to turn yourself human eventually
Thanks for the inputs, I'll try to increase the success rate since many people seem to have the issues! Oh, also you need to gain Wings in the old versions to be able to travel Desert + Forest, etc.
Is there anything after the desert? trying to get to paradise gardens in the infinite forest but no luck, the locations should have a much higher chance to find or maybe even just not need to be found to deal with that issue. Combat is like the last game but easier to abuse at least going full strength and it's not a game over which was the worst with mobile since the save game stuff on the side was cut off
bug report (if this can be considered a bug): after exceeding ~250 of either Strength or Mass the character's description reverts to just "thin brolf," it doesn't elaborate any more, just "thin brolf"
Yes, I haven't added description for above 250 points yet. But it should stagnate and not revert to thin brolf. I'll look into it. Thanks for the report.
I second all the other complaints about how the growth falls off and I'd like to actually suggest a solution: make it so your stats level faster the greater the difference between them and the highest stat (I.E. fat is my highest stat, so muscle and naughty bits should level faster until they catch up), while the highest stat itself levels faster as you start slowing down on getting taller, because if the mass isn't raising your height that much then it should raise your width faster
Ironic. The developer tried to escape from the flaws of their previous game by making a new one, but somehow included the very same flaws in the new game.
to sum up. Main thing i don't like in update - you cant train all stats anymore. In previous version, you train stats until they are maxed out and you need to ascend to new form. In this version you train one stat, or more than one, but you are limited by your height, at one moment enemies start to give you 0 height and dont train a stat anymore. But you can try and grind few hours for a few extra points. So it is basically the same lvl up system from demoneater but hidden. If you dont have trained stats you cant win, you cant train stats if you had idea to have muscular huge ero wolf, because enemies dont make you grow anymore. It is still more pleasureable to play than demoneater but i completely dislike trend of this update, where it takes the development of the game. The balance need some work, because ero build is unplayable at the moment, muscle build buff your main attack so it is pretty good, i have not tried weight build.
entice is really weak, you have over 30 cm and it still deal so little dmg. Basic entice makes less than 4 dmg that is not enough to deal even with rabbit at the point where you must fight bigger enemies for a growth, which makes ero build unplayable
this update made game more like demoneater. You grind essence and bigger enemies, if you want bigger form you need bigger enemies or grind current for hours, i don't really iike that. I like change of main plot but i am sad that we lost family and town, now it is just wild creatures/animals
completely aware that there's another version released currently on your Patreon, but just want to point out a couple bugs, if they haven't been addressed yet.
Time system seems to completely halt progression. No fail state and no ability to perform actions once insufficient time is available. unable to figure out how to progress to the next day once, or before, time is exhausted.
The only crafted item and the smith I purchased could not be figured out how to use it (the healing one).
Battle items do not seem to display in combat after purchasing from the store. uncertain if there is a backpack system put in place.
completely disregard this is the issues have already been addressed and fixed in the backer build, or if there's a fix for these if these are glitches that occur and can be corrected.
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Nice, seems like it’s starting to come together!
I have a couple of small suggestions regarding the enhancements “trade”: When buying a new enhancement/transformation will replace an existing one, rather than simply combine (like getting Olg Hide when you already have Scales, for example), it’d be cool to:
(Meaning: if you’re going to give up Scales [+30 Resist] in exchange for Olg Hide [+20 Resist] — I’m making up these buffs, they may be misremembered, but you get the idea — then, instead of just showing Olg Hide as +20 Resist, (also?) show that the NET effect of Gaining it is -10 Resist.)
Is there a way to save your data on mobile?
teste vore doesnt work? Says coming soon. If thats the case why is it included in the update notes.
Fur Hide ($furhideessence Essence): $furhideinfo
Scales ($scalesessence Essence): $scalesinfo
Blade Claw ($bladeclawessence Essence): $bladeclawinfo
Horns ($hornsessence Essence): $hornsinfo
Equine Penis ($equinepenisessence Essence): $equinepenisinfo
Canine Penis ($caninepenisessence Essence): $caninepenisinfo
Feline Penis ($felinepenisessence Essence): $felinepenisinfo
unsure if I should start over but once I began playing from where I left off to find the place where the stuff above mentioned is...well that is what I saw...and yes I am playing .4 version now.
edit: thank you for looking into the musk part I mentioned. I can now see the description of that ok now ^^ I look forward to when I can get some of the things I mentioned above from the npc in the black desert.
Does the Brolfs' pack event change based on any other stats, or is it only 300 virility as the threshold?
Only virility branching path for now
can we get an option to not start as a boring human?
You can completely change to new species in the newest update!
I meant let us START as an anthro, not a human
Bifoots lair increase to musk when grooming him doesnt apply to your stats.
I'll look into it, thanks for the info!
I got the teleportation ability and it's awesome to save time moving everywhere. I did notice a area that still costs time to move to other than explore. The garden still uses .5 time to move there. Why is that? Everywhere else I move to has been 0 time lately...but that one...shouldn't it be zero too? I am playing the .35 version of game too. I am looking forward to .4 being made public later on...and I am tempted to becoming a patron if the game keeps up with it's great content. ^^ Edit: $muskglanddesc appears instead of the description for the musk gland now that I have it unlocked.
Hmm, I'll look into it, thanks for the info!
as much as i enjoy this game, what actually bothers me the most about the new update is the fact youre not a brolf anymore. theres a lot of inconsistences now and i miss having the handsome brolf icon. id like that feature back and with the ability to turn yourself human eventually
ikr? it's so boring being a plain old human
1 раньше картинка с моим персом волк а сяс какой то шар и хотелось бы русский язык а так игра имба
good game im excited for the next updates continue
Thanks for the inputs, I'll try to increase the success rate since many people seem to have the issues! Oh, also you need to gain Wings in the old versions to be able to travel Desert + Forest, etc.
when will our character's portrait change based on how big he is, and for that matter when can we choose to be something other than a Brolf?
Is there anything after the desert? trying to get to paradise gardens in the infinite forest but no luck, the locations should have a much higher chance to find or maybe even just not need to be found to deal with that issue. Combat is like the last game but easier to abuse at least going full strength and it's not a game over which was the worst with mobile since the save game stuff on the side was cut off
can you add an option to disable anything related to . . . "aura" as you call it?
no Puff Mushrooms, no Musk Pod transformation, no enemies whose main stat is "aura", etc.
So... what is the RNG for finding the new zones?
Yeah, I can't access the town or the dessert, even in the last public version.
Hi, I've tested it, and I found the new locations. If you want to find it quickly, try to flee battle encounters.
I've been doing it for half and hour and still nothing
Im convinced theres no new zone at this point
I have been looking for them for about 2 hours...
Clicking Sleep from day 19 to day 20 will prompt an error and will not continue?
that's what happens when a Brolf is your companion
Oh no... I'll try to resolve it by the next update. Thanks for letting me know.
I found a bug, Brolf doesn't have a morning sex scene and it's causing the game to soft lock.
You are right. Thanks for the info, it should be resolved by the next update.
Interesante ¯\_( ͡° ͜ʖ ͡°)_/¯
bug report (if this can be considered a bug): after exceeding ~250 of either Strength or Mass the character's description reverts to just "thin brolf," it doesn't elaborate any more, just "thin brolf"
Yes, I haven't added description for above 250 points yet. But it should stagnate and not revert to thin brolf. I'll look into it. Thanks for the report.
I understand it's best played on PC browser, but is there a way to play it 'offline' while still using the browser?
You can download the game on my patreon ^v^
Heyo, ver 0.2 is now available here, and the newest ver 0.25 is now available on Patreon, which already addresses the height cap growth issue.
Quite a few issues with demoneater are sadly present in this one. Pretty much an endless grind.
I second all the other complaints about how the growth falls off and I'd like to actually suggest a solution: make it so your stats level faster the greater the difference between them and the highest stat (I.E. fat is my highest stat, so muscle and naughty bits should level faster until they catch up), while the highest stat itself levels faster as you start slowing down on getting taller, because if the mass isn't raising your height that much then it should raise your width faster
Thanks for the feedback! I'll try to tweak it to resolve the balancing issues.
This update basically made the game Demoneater v2. Feels like a backwards trend rather than forward. Don't know how to feel about this.
Ironic. The developer tried to escape from the flaws of their previous game by making a new one, but somehow included the very same flaws in the new game.
to sum up. Main thing i don't like in update - you cant train all stats anymore. In previous version, you train stats until they are maxed out and you need to ascend to new form. In this version you train one stat, or more than one, but you are limited by your height, at one moment enemies start to give you 0 height and dont train a stat anymore. But you can try and grind few hours for a few extra points. So it is basically the same lvl up system from demoneater but hidden. If you dont have trained stats you cant win, you cant train stats if you had idea to have muscular huge ero wolf, because enemies dont make you grow anymore. It is still more pleasureable to play than demoneater but i completely dislike trend of this update, where it takes the development of the game. The balance need some work, because ero build is unplayable at the moment, muscle build buff your main attack so it is pretty good, i have not tried weight build.
it is good game
entice is really weak, you have over 30 cm and it still deal so little dmg. Basic entice makes less than 4 dmg that is not enough to deal even with rabbit at the point where you must fight bigger enemies for a growth, which makes ero build unplayable
this update made game more like demoneater. You grind essence and bigger enemies, if you want bigger form you need bigger enemies or grind current for hours, i don't really iike that. I like change of main plot but i am sad that we lost family and town, now it is just wild creatures/animals
What are you using to make this game?
nice beta, i like the idea so far more than demoneater. demoneater have some serious balance problems so far. Would follow for the next updates.
How do i ascend to a high form?
neat beta!
completely aware that there's another version released currently on your Patreon, but just want to point out a couple bugs, if they haven't been addressed yet.
Time system seems to completely halt progression. No fail state and no ability to perform actions once insufficient time is available. unable to figure out how to progress to the next day once, or before, time is exhausted.
The only crafted item and the smith I purchased could not be figured out how to use it (the healing one).
Battle items do not seem to display in combat after purchasing from the store. uncertain if there is a backpack system put in place.
completely disregard this is the issues have already been addressed and fixed in the backer build, or if there's a fix for these if these are glitches that occur and can be corrected.
Hi, the save button should appear now. There is an itch.io error formatting that causes the left menu bar to not appear.
its amazing needs save right now but cant Wate fore more with how good it is ^w^
A way should be made to save the game
You should be able to save if you are using pc/laptop in non-incognito website
nope, left sidebar is there, but too narrow to fit anything like a save button from Demoneater(TM).
Scale has no impact over sidebar, so no save button in reach(
Reach me out here, or over Discord (@SadMod) if you would like some more info or need to test smth out
it looks like this for me (1920x1080x100%)
Looks great so far
I have high expectations for this game based on how good the others are
Thanks for the fun games
there is no AV?
Option to breed Dad when!? 👀